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chinese chess

Transcript: The guards is also confined to the fortress. He moves one point diagonally. 5. The Chariot moves exactly like the rook in western chess: as many spaces as it wishes horizontally or vertically, until it meets another piece or the edge of the board. 7. The Foot Soldier moves one point forward. After it crosses the river, it may also move to the right and left, but never backward. Unlike the pawn in western chess, this piece captures just as it moves normally (see diagram). It does not promote upon reaching the far end of the board. 2. 1. The set up 6. The Cannon/Catapult is a peculiar piece. It moves exactly like the Chariot (or rook) when not capturing. But to capture, it must have a piece, friend or foe, in line to jump over. In this diagram, the Cannon/Catapult can capture the enemy pawn, as shown. It can not, however, move beyond that pawn, or to the unoccupied points A or B. The General moves one space at a time left, right, forward or backward. He is confined to the nine point fortress, on his side of the board. 4. Watch!! The Horse moves first one point along the horizontal/vertical lines, and then one point diagonally. Similar to the knight in western chess, but this horse can be blocked by an intervening piece. The horse in the diagram can not move to the points marked by the red X’s; it is blocked by the Black pawn. The object of this game is to force capture of the enemy Governor/General (King). This may be by checkmate (he is under attack and has no means of escape) or by stalemate (he is not under immediate threat, but there is no legal, safe move). Except for the Cannon/Catapult (see above), a piece captures by using its normal move, and landing on a point occupied by an enemy piece. The captured piece is removed from the board and the capturing piece takes its place. The Cannon/Catapult also takes the place of its captured piece, but must use one intervening piece, as shown in the discussion of its unique move. When the Governor/General (King) is being threatened with capture, he is said to be in “check,” and the player must move in such a way that the Governor/General is no longer threatened. If he can not, he has lost the game. It is not allowed to give perpetual check, or a perpetual attack. If the game is repeating its position, the player forcing the repetition must do something else. There is a special rule about the Governors/Generals. The two may never face each other on the same line across the board, with no intervening pieces between them. It is said that they may not “see” each other. This becomes important, especially in the end game, as the position of one Governor/General limits the movements of the other, and can “protect” a piece invading the enemy fortress. The River, which creates a space between the two sides of the board, is generally ignored — as if it were filled in with lines, completing a board of 9 x 10 points. It only effects the moves of the Elephants, who can not cross it, and the Foot Soldiers, who gain more power of move after crossing it. In tournament play, to begin the game, Red moves first. RULES!!!! 3. The Minister/Elephant moves exactly two points in any diagonal direction. This piece can be blocked by another piece on the intervening square (A and B in diagram) and is not allowed to cross the river, which runs between the two sides of the board.

Chinese Chess

Transcript: CHINESE CHess Knights (ma) : Pawns ( bing or zu, either works) : Rooks (che) : The two mandrins, or gaurds, move one spot diagonally and may not leave the palace (four squares at the bottem of your side), and there goal is to save the King. ) How to win: King or general (shuai/ jiang The King can move forward, backward, and left and right one space, and like the Mandrins, may not leave the castle. The two knights move one space forward and then one to either side. Mandrins (shi) : Red moves first The game is won by checkmating your opponents king. You are not allowed to perpetualy check, moving back and forth, back and forth checking and unchecking. You cannot force an enemy peice to move back and forth in definitely to avoide being captured, and if this happens,the person forcing the perpetual move must break off. The game is a draw, neither you or your opponents can force a check mate or stalemate. Aditional Rules: Elephants (xiang): Pawns may only move one space per turn untill they cross the river, where they are given the ability to move one space forward, backward, left or right per turn. The two Rooks in a straight line either in front of them, behind them, and also left and right. Set up ( The Xiangqi array) Cannons ( Pao): To win the game, you must capture your oponent's king. The two cannons slide forward, backward and left and right, and can move any amount of spaces in one direction per turn. When capturing your opponents peices, however, it must jump over one other (either yours or your opponents) playing peice first. The two elephants moove can moove two spaces diagonally, but may not cross the river, space between your's and your aponents sides.

Chinese Chess

Transcript: The Pieces It is illegal to repeat the same move(s) over and over to avoid losing. The board has two unique spots that are not on the western version of chess (the board that we use). The two spots are the Castle and the River. The Castle restricts the General and his two Mandarins from leaving it. The River does not allow the elephant to go through it but allows the soldier to go through. When the soldier gets past the river it is promoted and is allowed to move in one straight point or diagonal point. The Basic Rules By: 水 Sam The Board Chinese Chess (象棋) The pieces Introduction to Chinese Chess Pawns/Soldiers (兵/卒) can move one point straight forward except when it reaches the end of the river, which then it can move one point diagonal or straight. Players take alternate turns. In each turn, a player must make a single move with a single piece. If a piece ends its move on a square occupied by the opponents piece, that piece is taken off the board and permanently removed from play. Mandarin (士/仕) can move one point in any diagonal direction and can't leave the castle. Elephants (象/相) must move 2 points in any diagonal direction, can't cross the river, and can only reach seven points on the board. Chess was spread throughout the Islamic world until it reached China and the surrounding countries. After China discovered this game of chess, they decided to make their own version of it that is very similar to the Korean version. Also there are references that date back to the B.C.'s about Xiangqi. The object of the game is to capture the opponents General (which is the King in the American version of chess). The General (Red's is 帅 and black's is 将). Your objective in the game is to capture this piece. The General can only move one point in a non-diagonal direction. It also cannot leave the castle. History The Pieces Chinese Chess by 水 Sam It is illegal to move your General to a place in which it can be captured by the opponent. Horses/Knights (马/傌) can only move one point in a non-diagonal direction followed by a point in a diagonal direction. Cannons (炮/包) move just like a chariot except when capturing. When capturing a piece, it must leap over a piece of either color then proceed to the point occupied by the piece it is going to take. Chariot (车) can move in any non-diagonal direction. Moves just like a rook in western version of chess. Xiangqi, or chinese chess, is a really well known game in China. Xiangqi is played by almost everybody in China and is even played by people in most other countries.

Chinese Chess

Transcript: Chinese Chess The goal 1.The game is pronounced as "Shyahng chi" “Ma” Horse (Knight) This piece is different from the queen because it only moves one point diagonally Introduction “Pao” Cannon / Catapult “Jiang” and “Shuai” Governor / General (King) By: Fai Li 2 Facts Unlike in our chess,This soldier captures units by going forward and does not promote when it gets to the enemy side.Only moves one move forward and once it crosses the river it can move left and right. <-- Ping <--Zu Zhongguo xiangqi 2.Elephant is in the name of it so it can be translated as the "Elephant Game." "Shiang" Minister/Elephant (Bishop) Shuai Their Horse move the same way as our Knight does in chess.If a piece is blocking the horse then the horse is not allowed to move their. <-- Can stand for Car or Chariot Chinese Chess ,or xiang qi is probably the popular board in the world.It is played by millions of people in china, other parts of Asia, and wherever Chinese have settled.Over years it has started to become better known among non-Chinese. Some of the board and board pieces can be brought in specialty game shops. "Chuh" Car/Chariot (Rook) The Chariot/Car is the rook and can move horizontally or vertically as many space as it wants. That's all The Bishop in chinese can moves exactly two points in any diagonal direction.Also it can't cross the river.The river is the middle of the chess board. Jiang <--Minister <--Elephant "Ping" and "Zu" Soldiers (Pawn) This piece in the chinese chess is not in our chess.It is known as a cannon or catapult.It can move like the Chariot but it doesn't capture any unit by moving like that, it must have a piece, friend or foe, in line to jump over and capture that piece. "Shi" (Senior) Counselor (Queen) The governor or general is the King in chinese chess.They can only move one space to the front,back,right,left. What you want to do is capture the Governor/General on the other side to win the game of chinese chess or Xiang qi. <-- meaning is Chinese Chess

Chess Vs. Chinese Chess

Transcript: Chess and Chinese Chess Differences: pieces and board Chinese Chess: Spaces 8x8 grid 64 squares to play upon two colors 16 at each end covered by pieces to start 4 sides 16 pieces: 1 Queen 1 King 2 Knights 2 Rooks 2 Bishops 8 pawns Queen the most powerful change happened after 15th century. recognized in international chess rules Work Cited Chess shaped pieces 4 sided board no boundary Chinese Chess names carved into flat pieces river in the middle of the board as a "dividing line" 16 pieces 1 king 2 mandarins 2 rooks 2 knights 2 elephants 2 cannons 5 pawns No queen different view on women in society Chinese Chess: Pieces Chess and Chinese Chess Similarities: origin Chess:Rules and Play Chess international rules standard in most countries Chinese Chess adaptation of international rules changes include no queen and pawns cannot be promoted Chess: Spaces 8x8 grid played on intersections of squares 90 "points" to play on Special regions of points called Red and Black Palaces Kings kept in tower in respective "palace" Objective Goal is to capture the opponents king 16 piece army each piece moves differently loosing pieces makes it harder to win Chess vs. Chinese Chess By: Chai Ke http://www.britannica.com/EBchecked/topic/112417/Chinese-chess www.chess.com www.uschess.org chess.geniusprophecy.com Chess and Chinese Chess Similarities: Game play Comes from a board game originated in India Original version known as "chaturanga" Spread internationally Reformed by western influence Chess and Chinese Chess differences: Rules

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